Roberto is a look development artist that lives in Los Angeles County area. Through movies, comics and video games, his love of stories at an early age led him to work in animation, vfx and games industry for more than 20 years. Most recently, Roberto has been a surfacing supervisor at DreamWorks Animation Television, where he has led artists on numerous projects, ranging from series content to theatrically released features.

Some notable projects Roberto has contributed to are; Voltron: Legendary Defender, Jurassic World: Camp Cretaceous, Jurassic World: Chaos Theory, The Mr. Peabody and Sherman Show, Fast and Furious: Spy Racers, Team America: World Police, All Hail King Julien, Spirit: Riding Free, Gabby's Dollhouse: The Movie, Curses, and some unannounced projects.

Outside of studio work, Roberto has helped independent productions explore early look of picture by contributing look development as well as advising on production proven workflows to be able to produce a finished project. Additionally, Roberto learned real-time workflows by developing the mobile game, Solar Grid, as game director with friends in 2016. He continues to learn other disciplines and software, to further sharpen his skills as a digital artist.

Currently, Roberto is working on his own IP outside of work and hopes to share more in early 2027.